The Seattle Blender User Group

Next Meeting

Feb 4. NO SEABUG in January!
Saturday, February 4th, 10 AM to 1 PM.
Lake Washington Institute of Technology, room T124, 11605 132nd Ave NE, Kirkland, WA 98034. Here's a map, we're in the technology center. Try to take the North entrance, and enter the first parking lot on the right.
First off, there's a Facebook group. Go join! Other stuff:
  • Did you even know!??!? Blender's a video editor! And in the world of open source software, it's actually the best video out there IMHO. We'll take a look at the interface and features for editing, retiming, etc.
  • Additionally, I've been using Blender to work on some educational videos explaining the theory of linear perspective for drawing. In addition to picking up some perspective chops, I'll show ya how to animate curves and motion and labels and stuff to clearly explain an idea.
  • YOUR cool project
If you have a project or tutorial you'd like to show, we'd love to see it! And if one topic is driving you bonkers, we'll cover it!

Last Seabug

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About Seabug

Seabug meets (usually) every month on (usually) the first Saturday of every month, from 2 to 5:30 PM.

Seabug's goals are to help beginners learn Blender, create Blender opportunities in the Pacific Northwest, showcase advanced Blender tools and projects, and complain about Autodesk.

Featured Artwork

Picture by Oscar Baechler