The Seattle Blender User Group

Next Meeting

Feb 4. NO SEABUG in January!
Saturday, February 4th, 10 AM to 1 PM.
Lake Washington Institute of Technology, room T124, 11605 132nd Ave NE, Kirkland, WA 98034. Here's a map, we're in the technology center. Try to take the North entrance, and enter the first parking lot on the right.
First off, there's a Facebook group. Go join! Other stuff:
  • It's WORLD BLENDER MEETUP DAY! Seabug will be joining meetups around the globe to make 24+ hours of Blender content for a virtual convention. Be sure to make it, and afterward see the great streams the rest of the world put together! Here's what we'll be covering:
  • Robot/Hard Surface modeling for comics
  • Stylistic human head sculpting
  • YOUR cool project!
If you have a project or tutorial you'd like to show, we'd love to see it! And if one topic is driving you bonkers, we'll cover it!

Last Seabug

click here for more!

About Seabug

Seabug meets (usually) every month on (usually) the first Saturday of every month, from 2 to 5:30 PM.

Seabug's goals are to help beginners learn Blender, create Blender opportunities in the Pacific Northwest, showcase advanced Blender tools and projects, and complain about Autodesk.

Featured Artwork

Picture by Oscar Baechler